60 FPS 3D on tablet and phone using only the browser. So is the challenge behind the Famous 3D render engine. Targeting more precisely CPU & GPU performance enhancement than exclusive 3D rendering. Well, the demo is at least convincing. Even on a first generation iPad the online demo run smoothly, without rate drop under strong user manipulation. So what is the secret behind this black magic? CSS and a heavy math lifting. Everything would be fine if IE would stop stepping under their proprietary web technologies: it doesn’t run on IE. But the engine is targeting the mobile market so webkit is the real player here.
Other popular 3D library offer now their CSS version of the renderer. A Three.js CSS demo try to reproduce the exact demo of famo.us. The interesting part of a such engine is that other CSS properties are still running and so all text or user event are still there, even if they are rendered as bitmap. A bet will be that 3D like GUI will soon populate the online gaming scene.