Camera Mapping is a neat technique to fake 3D out of a photograph. It’s already been used in the game industry for awhile to give life to illustration and 2D game assets. The technique itself is fairly simple, but mastering it requires a special set of skills that are more about art and sense of motion than CG modelling.
60 FPS 3D on tablet and phone using only the browser. So is the challenge behind the Famous 3D render engine. Targeting more precisely CPU & GPU performance enhancement than exclusive 3D rendering. Well, the demo is at least convincing.
All the 3D around the web is low-resolution, low-polygon, low-antialiasing based solution. In an other side off line CG rendering is all about high-resolution hight spec image processing. Between those two limits nothing exist. Well, not exactly,